Something happened
Unfortunately, one of our teammates has decided to part ways with us, leaving us with a team of four.
It is a major setback, but we are determined to keep moving forward and hopefully make something work.
In other news, we have been facing some challenges with version control for our Unreal project. The project is taking up a lot of space on my computer, and we have been struggling with managing assets that aren't compatible with git. However, I found a solution by coupling GIT with GIT LFS to store these assets separately. It's been a bit of a workaround, but it is helping us keep things organised.
With our team size reduced, I'm considering proposing that we downsize the project to make it more manageable. It is something we will need to discuss further as a team.
Hang in there!